This eliminates the issue of tiling spheremaps, and also that of overbright textures on HDR-enabled maps.Ĭubemaps, unfortunately, don't work in the same way spheremaps work in GoldSrc or once worked in Source. This addon aims to give the best looking chrome textures for HL:S models possible.Īll spheremaps used in Half-Life have been converted to cubemaps, and also include HDR versions.